Showing posts with label 2D Tests. Show all posts
Showing posts with label 2D Tests. Show all posts

Friday, 13 February 2015

Key Frames - Rabbit Life



Just a few keyframes from the first scene of my film for you to look at with your eyes. I am enjoying the way its looking, although i am aware of the fact the characters could easily get lost in the backgrounds. I'll have to have a think about that.





Tuesday, 29 April 2014

Loosen the Joints.

A wee something I doodled in my spare time. By that I mean while I should have been doing something else.

Wednesday, 27 November 2013

Toby Twirl Tales - A little Penguin.

I've been doing some work for Elliot on his 3rd year project because i'm nice like that. Nah, I just like penguins. Below is a little old walk cycle developed from one of the characters in the books, I found this to be the easiest walk cycle I have ever created in the history of my life. I like it. Have a gander.

These are the still shots, coloured to make it a wee bit happier.



 

Wednesday, 6 November 2013

Funny in 15 - Wanker!

Today was our final hand in for our funny in 15 project, we decided that it was sensible to go with something to do with penis' because everyone knows that they are really really funny.

Elf did the anamatic for this (see previous post) and i did the character designs, they came out a little differently than i saw them in my head but i think they work aesthetically
 for the background that was also created by elf. We tried to merge them so it all looked quite matchy matchy.

Sammy animated the man on the left and i was stuck with the one that is having the time of his life on the right, i forgot how much i enjoy 2D animation and really should get some more practice in! Over all it was quite hilarious to create despite the confusing looks i got. Fun! Fun! Fun! The sounds do make me uncomfortable though, i suggest you listen to it with headphones on for full effect. 

Sunday, 27 October 2013

Sea Rescue Project.

For our final group project last year we were given sound snipets and then told to animate to them, they were stories of rescue at sea. We chose eventually to go really dark with ours and kill off a couple of children, to put it bluntly.  We never finished the film because of post production issues.

We chose to do ours in cut out style as there is something really charming about it, I drew out the anamatic after Paris and I deliberated over the shots, we got this thrown together quite quickly and after talking with ann made some massive character changes and plot changes. With the German Expressionism influencing our film with other animations such as the Cabinet of Dr Calagari I went ahead with character design and drawing up the waves while Paris did the backgrounds. We did all the character animation in the stop motion room green screened under a line tester, it was a fun but time consuming endeavour. Paris and I then edited it all together on After effects and Andrea tried to put in some 3d smoke on Maya, some issues were had with this but in the future i would like to get it finished. I also tested out some faces with toon boom.

Here are a few of the shots, as i said it was never finished so sadly there is no whole film to watch.

Atmospheric..

Spoiler, they die. 

Probably my personal favourite. 

You know what, i was pretty chuffed with that font! 









So there you go, something to waste your eye energy on. 

Sunday, 26 May 2013

FROM FLAT TO A BIT LESS FLAT.

This here is an adaptation piece, I originally drew the image on photoshop which took a painstakingly long time but I was very happy with it in the end. It was an adaptation of another image of Istanbul I think but I modernised it and drew it as a city scape because that's what I have grown up with. I then put it into toonboom and added some secondary animation, I had no intention to make it a life like sort of animation because the image itself is very flat and cartoony which is the style I like. So I put in some animation which went with that style.

I like using toon boom but it crashed on me a lot and i'd never used it before so I had no idea what I was doing! Still pretty happy with the outcome though!
 

Tuesday, 19 February 2013

Oh, that's heavy.

In our animation practice lectures this week we were asked to animate a little fellow picking up a heavy object. Here is my big nosed fellow doing this.
I'm not satisfied with the begining but this is only a work in progress. I'll get there.

Monday, 18 February 2013

Semester 2 - Sea Test

Hello world, we have just returned to proper lectures after our deadlines from before Christmas and here is the result of one of our latest tasks. We are yet to be completely briefed but our next project is mainly based around the sea. (Don't quote me, but i think this might have something to do with the fact we live in Cornwall...) We were asked to create a small test animation of the sea in a way we wanted. I chose to have a whack at flash because it's the program i have undoubtedly spent the least time on. So here is my first real animation on flash. I present to you, a crashing wave.
 

 

A flash-y endeavor.

First ever touch of flash - I quite liked the program to be honest, i obviously didn't use it to all that it is capable of but feel that prolongnig i was in the right mood and right setting i could spend a lot of time on here getting very particular about how things looked. It's something i will certainly use more often!
 
 

Friday, 25 January 2013

My Showreel.

Here is collaboration of all the things i've learnt over the last semester. Sorry it's so bady edited i'm still getting the hand of Premiere. 



Saturday, 1 December 2012

TAKE! (on me, take on me, i'll be goooone...)

Evenin' chaps and lasses, this weeks 2D task was to draw up a little cartoony crazy take for a little cubey fellow. It goes pretty quickly so i probably should have doubled up on the frames but i think it gives him a slightly manic quality and i've always quite liked manic people ... and cubes. He does a little dash around, then some magic about a wall and then an explosion, sorry i've ruined it for you, but what did you expect really... this is a blog.


Monday, 8 October 2012

First product of 2D animation.

Just a quick little look at the first task we were given as a group. Nice bit of bonding and what not, you know how it is. I had to turn a small hippo like fellow into a very different shape drawn by the next person in the register that was also graced with "W" surname. (Its always been a hindrance ) Anyways back to the matter at hand, heres what happened. (Slow i know, was on 12fps not 25.)