Here is collaboration of all the things i've learnt over the last semester. Sorry it's so bady edited i'm still getting the hand of Premiere.
20 Glorious years of age, studying Animation at the University College Falmouth. This blog is intended to be a virtual scrap book, because i real one wouldn't be big enough...
Showing posts with label 3D tests. Show all posts
Showing posts with label 3D tests. Show all posts
Friday, 25 January 2013
Thursday, 10 January 2013
You push that box.
Here is a nice little chap, i'm actually undecided on its gender, attempting to push a large box. Good luck, fellow.
I decided not to worry about using constraints during this animation and save that for making the Eleven rig pick up the box. (SPOILERS.) Haha, i actually quite enjoyed animating this it was amusing and fun to experiment with the movements and perhaps achieve some things that one would quite be able to pull off in real life, and by one, i mean you for i can do all these things.
It's quite hard to make the rig look as if it is physically pushing against something when in reality it is virtual and there is in fact no gravity or weight or any of those science things. In one way thats very fun because it means anything is possible, but on the other hand, it makes attempting to create something similar to reality, difficult.
I decided not to worry about using constraints during this animation and save that for making the Eleven rig pick up the box. (SPOILERS.) Haha, i actually quite enjoyed animating this it was amusing and fun to experiment with the movements and perhaps achieve some things that one would quite be able to pull off in real life, and by one, i mean you for i can do all these things.
It's quite hard to make the rig look as if it is physically pushing against something when in reality it is virtual and there is in fact no gravity or weight or any of those science things. In one way thats very fun because it means anything is possible, but on the other hand, it makes attempting to create something similar to reality, difficult.
Saturday, 1 December 2012
Put him in an enviroment.
Hello my fellow friends and not friends, its been a busy little week, let me first fill you in with a healthy dose of Maya. Excited? You should be! I have finally gotten around to finishing my first attempt at putting squishy our happy little ball friend into his first environment, the over all out come is juddery and rough but I am happy to be left with something that resembles what it should be like, an achievement in its self if you ask me!
Monday, 15 October 2012
My heavy and light balls...
I enjoyed drawing these sequences but now realize that in order for them to be more effective i needed to do at least double the amount of frames, for starters they move so quickly that you can barely see what is happening, and when you can they both look very similar. I think i will probably have another go at this very soon.
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